Teaching for Arts and STEM
As a tenured full professor at a Research One university, I have dedicated nearly two decades to advancing education at the intersection of arts and technology. I design and teach a wide range of undergraduate and graduate courses, creating open, accessible environments where students can develop their passions in a supportive, flexible, and critique-driven space.
Whether in the physical classroom or through distributed learning networks, I take genuine joy in blending art, design, engineering, and scholarly content into dynamic demos, projects, and lessons -- all geared towards student-first creative research and portfolio development. I have held leadership roles within my academic service, serving as program coordinator and faculty mentor, and have received notable awards for my work in pedagogy, curriculum design, and commitment to equitable access for all students.
Through collaborations with various research groups at the University of South Carolina, I have contributed both my own and student-led research to major cross-disciplinary initiatives, ranging from aerospace engineering and architectural history to social justice applications. I truly love teaching. And being part of a student’s journey as they grow into the person they want to become remains one of my favorite parts of the human experience.
Goal: Deliver engaging, dynamic, and accessible course content that empowers students from diverse technical backgrounds to achieve their self-defined goals in art, design, and engineering.
At: The University of South Carolina School of Visual Art and Design
- Game design and development
- Internet art
- New media
- Film and video production and theory
- Sound design
- Motion graphics
Study:
- Undergraduate and graduate courses
- Web-based, hybrid, and in-person learning
- Pedagogy for accessibility
- Teaching for mixed technical skill level
- Curricular design
- Academic grant writing
- Interdisciplinary research
- Faculty leadership and mentoring
- Post-structuralist new media theory
- Games as educational tools
Skills:
As a tenured full professor at a Research One university, I have dedicated nearly two decades to advancing education at the intersection of arts and technology. I design and teach a wide range of undergraduate and graduate courses, creating open, accessible environments where students can develop their passions in a supportive, flexible, and critique-driven space.
Whether in the physical classroom or through distributed learning networks, I take genuine joy in blending art, design, engineering, and scholarly content into dynamic demos, projects, and lessons -- all geared towards student-first creative research and portfolio development. I have held leadership roles within my academic service, serving as program coordinator and faculty mentor, and have received notable awards for my work in pedagogy, curriculum design, and commitment to equitable access for all students.
Through collaborations with various research groups at the University of South Carolina, I have contributed both my own and student-led research to major cross-disciplinary initiatives, ranging from aerospace engineering and architectural history to social justice applications. I truly love teaching. And being part of a student’s journey as they grow into the person they want to become remains one of my favorite parts of the human experience.
Teaching Profile